Aug 08

Kurt Larson of Slipgate Ironworks presents the Generative Adaptive Music System (GAMS) for MMO’s

Ann @ 3:57 pm

The excerpts below are from Kurt Larson’s full length version of the presentation on this he’ll be giving at the the Austin GDC.  At least we get to hear the mini version:

“Washed-up ex-rock-star Kurt Larson has been creating and implementing sound and music for games since 1994. Formerly of Crystal Dynamics, where he worked on the Soul Reaver series and other titles, Kurt is now the audio director of Slipgate Ironworks, a company founded by legendary game designer John Romero, in the San Francisco Bay area.

Presentation description:

Linear-media music is strained well past the breaking point in Massively-Multiplayer applications. This is a presentation of one viable alternative: the Generative Adaptive Music System (GAMS) developed at Slipgate Ironworks for their upcoming MMO title. The programming approach, the musical goals, and the experience of the composers using the system are all covered. The live demonstration is given by the programmer who built the system and the composer’s tool, the audio director who envisioned the system, and one of the composers who used it to create music.”

More Slipgate Ironworks info here:   http://www.slipg8.com/



Leave a Reply

You must be logged in to post a comment.