Calendar for 2011

December 9th, 2010

Hi All, here are current confirmed venue dates for upcoming events. We are also looking at adding a couple special events with our friends at Cogswell as well as helping with the GDC IGDA party so this list will grow a bit. Contact Ann for speaker interest, either casual and small or large and more formal event.

Next large Event: March 16 at Google
Shared Large Events: GDC Party in March
TBD: Cogswell event

Ongoing Monthly Meetings, small friendly events with speakers:
Dates 2011:
January 13 (planning this year speakers)
Feb 10
March 10 cancelled due to google event on March 16
April 7
May 12
June 9
July 14
Aug 11
Sept 8
Oct 13
Nov 10
Dec 8

Time: 7:30PM

Location: Coco’s
1206 Oakmead Pkwy, Sunnyvale, California (408) 736-2895 ()
We are in the Garden Room

Save the Dates Thursday Jan 13 and March 16

November 18th, 2010

Here’s an update on upcoming dates.

First of all we are confirmed for Wednesday March 16 at Google for a larger game speaker and game demo night event so please put down that date and if you are interested in speaking to a large game event crowd please contact.

Secondly for our smaller more casual monthly meetings the date for the first meeting at Coco’s has changed and been confirmed starting Thursday January 13 at 7:30. More info, reminders and directions will be posted and forthcoming. This is our first time with a monthly at this venue which will provide us room to expand and have speakers. Expect things to be “in training”, we don’t have a screen for speakers yet (am going to be checking Craig’s list for a cheap one) and will be figuring out set up, but hey no excuse not to get started, potential is there. We are also now on the Coco’s calendar for 2011 monthly meeting on every third Wednesday of the month if we decide to stay with our monthy’s there.

Lots of fun, more info forthcoming and lot of opportunities for people and companies to present games and game tools on an ongoing basis either in small friendly or larger more splashy events.  Enjoy!

Boo! It’s SVIGDA Pizza Night Oct27

October 27th, 2010

Bring your scary self. Halloween costumes or dressing up like a game dev welcome.

SV IGDA Pizza Night – October 27 at 7:30 pm
Kapps Pizza in Mountain View – Corner of Castro Street and Villa

Details here

September 29th Pizza Night & Congratulations “It Girl” Team

September 29th, 2010

Hi All, Hope to see you at the Pizza Night tonight. If software schedules allow and it is possible to attend, please congratulate our own Liran Nuna on being one of the three initial integral developers for “It Girl” the fastest growing game at present on facebook. This was a small sibblingz team with additional funding from Crowdstar. Yes THAT Liran whom you know as of  admin of this SVIGDA website, the Social Gamefest or our company, yes my Liran :D. So hope to see you and I guess you never know what will happen in the future with games, and right now I’m still in shock myself.  I don’t think there will be  demo given, noone has time however have fun and check it out on facebook

Hope to be able to see you all tonight and be refreshed

September 29th Pizzzzzza! Meeting

September 10th, 2010

Imagine you haven’t eaten in two months. You feel
like you’re on the brink of death and, just as the darkness swallows
you forever, you find a large pizza. Well, we haven’t met for a couple
of months, so this will be like that.

SV IGDA Pizza Night – September 29th at 7:30 pm
Kapps Pizza in Mountain View – Corner of Castro Street and Villa
(Legal disclaimer: It’s not actually like starving to death.)

Location: Kapp’s Pizza Bar & Grill
191 Castro St. (corner of Castro St. and Villa St.), Mountain View, CA, 94040

June 23 Pizza Night Meeting

June 3rd, 2010

In the words of the inimitable Matthew Kagle who is helping post this Month:

Wednesday, June 23th at Kapp’s in Mountain View
(191 Castro St)

Who is invited? You and your friends/coworkers/family!
What are we talking about? Games!
What are we eating? Mostly pizza!
What happens if I don’t come? Deep sadness!

Details & Directions here

Wednesday April 7 — Red Octane (Guitar Hero), Blackpoint and dSonic Studio Co-Founders on “the Business of Being Creative”

March 29th, 2010

Gone are the days, if they ever really existed, where creatives could count on being sponsored by a large studio for their entire careers.   By choice or necessity we may have to create our own.

Ever wondered what is the secret to founding and keeping a creative studio alive? Unfortunately there’s no magic lantern you can rub,  yet there are many aspects of that “business” thing that involve creativity, which you might – god forbid – enjoy.

We have the founders of a game, graphic and sound studios here to share the stresses, the sucesses and the inflection points for the unexpected.  Walk away inspired and apply some points to ease your own journey.


KaiandpostersKai Huang, co-founder of Red Octane and its President and CEO since 1999. Publishers of the popular Guitar Hero franchise, RedOctane was acquired by Activision in June 2006. Prior to RedOctane, Mr. Huang was co-founder and CEO of Adux Software, a software company developing solutions for the server appliance market and prior to that, he was a consultant with Accenture. Mr. Huang holds a BA in computer science from the University of California at Berkeley
blackpointstudiopicsAlejandro Gil, co-founder of Blackpoint Studios. Alejandro has been working on television, film and games for nearly 15 years, starting his career in real time Broadcast TV back in Spain and transition to film and commercials after his arrival to Los Angeles in 1998 in the middle of ‘El Nino’ storm. He moved north to join EA at the beginning of the Lord of the Rings trilogy and then spent 4 intense years as founder and creative director at Blackpoint Studios.He joined EA for a second term, to help finish Godfather 2 and is now Lead Environment Artist at a brand new studio opened by Activision.
simonjammin Simon Amarasingham, co-founder and CEO of dSonic Inc., a company that has been creating audio for games for 10 years including titles such as Brutal Legend, Bioshock, and Farmville. Starting from amongst a sea of competitors, dSonic has grown to become one of the game industry’s premier suppliers of audio for games. Prior to his dSonic days Simon did a little programming during the dot com boom and composed music and sound effects as an independent contractor both in the US and Australia.

When: April 7, 6:30pm
Where: Cogswell Polytechnical College
Who: Three Fabulous Studio Founders – Game, Graphic and Sound.
Presented By: The Silicon Valley IGDAlinkedinfacebookgoogle group
Cost: Free and you must register here

6:30 – 7:00 Refreshments, socializing
7:00 – 7: 15 Intros, Abert Chen (Cogswell) & Ann Burkett (SV IGDA)
7:15  – 7:45 Simon Amarasingham of dSonic, special prepared talk
7:45 – 8:00 Refreshments, Socializing break
8:00 – 9:00 Panel with Kai Huang, Alejandro Gil, and Simon Amarasingham, then Q&A.
9:00 – 9:30 Socializing/Networking and byes

March 22 Zynga’s Farmville Creative Mastermind and Traffichoney on Keys to Viral Game Success

February 21st, 2010

NOTE:  Registration is full for this event.  If you previously registered through Eventbrite see you there!skaggs_farmvillesana_thumbs_up

Join us March 22 at 6pm for the “Keys to Viral Game Success”

Whether you a web, mobile or console game designer or developer you know that going viral is a critical key to success. Virality is a puzzle you must continually solve and plan for. No games seem to be solving this puzzle more succesfully than some of the social games which don’t even have state of the art graphics or gameplay. Join us to hear Mark Skaggs, the lead man behind the largest game on Facebook Farmville whose previous work also included such hits as Red Alert II with EA, and Sana Choudary, Chief social strategy consultant at Traffichoney, a company that consults with and creates social games for the largest traditional game companies as they discuss keys to virality and how those apply to both social and other games.

We plan to finish with an interactive Q&A so designers and developers can get a chance to get some brief direct opinions or strategies on some of their own game & app virality issues.

You can view articles and more information about Mark and Sana at:

Mark Skaggs accepting prize on behalf of Farmville
Sana Choudary on Casual Games and Facebook
Zynga’s Skaggs On Social Games’ Developer Appeal

When: March 22 6p-9pm, 2010
Where: Hacker Dojo

Speaker Bios:

Mark Skaggs is an award winning game developer and most recently known for creating the world-wide phenomena, “FarmVille” for Zynga.

With a career spanning 17 years, 2 AIAS awards, 4 console transitions and a track record of creating games which have sold over 16 million copies at retail, Skaggs is also known for creating multi-million selling RTS games such as “Command and Conquer: Red Alert 2”, “Command and Conquer: Generals” and “Lord of the Rings: Battle for Middle-earth”.

Skaggs joined Zynga in 2008 and is currently Vice President of Product Development, leading the charge to create new and interesting games in the social gaming space.

Sana Choudary is Founder/Chief Virality and Social Game Strategy consultant at Traffichoney.  Sana works with game companies who are having the challenge of understanding how to build social games.  Traffichoney helps them optimize virality and engagement to build popular social games.


sponsored by gWallet

gWallet logo

refreshment sponsor courtesy of Zynga

Zynga logo

Feb 24 – Party Time! Chapter Meeting at BBC with Wild Pockets

February 17th, 2010

Hi Everyone!

Only this Wednesday our,
Next Chapter Meeting Social Event will be combined with Wildpocket @
Bay Area Game Jam 2010 Pre-event Meet Ups!  Location: BBC Menlo Park –
Wednesday, February 24, 2010

When and Where?
Silicon Valley Meet Up:
Wednesday, February 24th 7:30 – 9:30pm
BBC Menlo Park

Read the rest of this entry »

January 29- 31 IGDA Global Game Jam will be held around the world

January 29th, 2010

More than 125 sites around the globe this year for the IGDA’s Global Game Jam.
There are three sites in and near Silicon Valley; in San Jose, Santa Cruz, and Sunnyvale.

Here are URL’s to the three sites on

Late breaking note — Santa Cruz is full, and Cogswell is looking pretty packed  also, contact
Mark Resch
and take advantage of National University San Jose’s  beautiful new labs and have some global fun.