Feb 21 2010

March 22 Zynga’s Farmville Creative Mastermind and Traffichoney on Keys to Viral Game Success

Category: UncategorizedAnn Burkett @ 12:11 am

skaggs_farmvillesana_thumbs_upJoin us March 22 at 6pm for the “Keys to Viral Game Success”

Whether you a web, mobile or console game designer or developer you know that going viral is a critical key to success. Virality is a puzzle you must continually solve and plan for. No games seem to be solving this puzzle more succesfully than some of the social games which don’t even have state of the art graphics or gameplay. Join us to hear Mark Skaggs, the lead man behind the largest game on Facebook Farmville whose previous work also included such hits as Red Alert II with EA, and Sana Choudary, Chief social strategy consultant at Traffichoney, a company that consults with and creates social games for the largest traditional game companies as they discuss keys to virality and how those apply to both social and other games.

We plan to finish with an interactive Q&A so designers and developers can get a chance to get some brief direct opinions or strategies on some of their own game & app virality issues.

You can view articles and more information about Mark and Sana at:

Mark Skaggs accepting prize on behalf of Farmville
Sana Choudary on Casual Games and Facebook
Zynga’s Skaggs On Social Games’ Developer Appeal
http://traffichoney.com/
http://www.linkedin.com/in/sanachoudary

When: March 22 6p-9pm, 2010
Where: Hacker Dojo
Register: http://sgf2010march22.eventbrite.com/

Speaker Bios:

Mark Skaggs is an award winning game developer and most recently known for creating the world-wide phenomena, “FarmVille” for Zynga.

With a career spanning 17 years, 2 AIAS awards, 4 console transitions and a track record of creating games which have sold over 16 million copies at retail, Skaggs is also known for creating multi-million selling RTS games such as “Command and Conquer: Red Alert 2”, “Command and Conquer: Generals” and “Lord of the Rings: Battle for Middle-earth”.

Skaggs joined Zynga in 2008 and is currently Vice President of Product Development, leading the charge to create new and interesting games in the social gaming space.

Sana Choudary is Founder/Chief Virality and Social Game Strategy consultant at Traffichoney.  Sana works with game companies who are having the challenge of understanding how to build social games.  Traffichoney helps them optimize virality and engagement to build popular social games.


Feb 17 2010

Feb 24 – Party Time! Chapter Meeting at BBC with Wild Pockets

Category: UncategorizedAnn Burkett @ 12:56 am

Hi Everyone!

Only this Wednesday our,
Next Chapter Meeting Social Event will be combined with Wildpocket @
Bay Area Game Jam 2010 Pre-event Meet Ups!  Location: BBC Menlo Park -
Wednesday, February 24, 2010

When and Where?
Silicon Valley Meet Up:
Wednesday, February 24th 7:30 – 9:30pm
BBC Menlo Park
RSVP – http://wildpockets.com/gamejam?quicktabs_5=2#quicktabs-5

Continue reading “Feb 24 – Party Time! Chapter Meeting at BBC with Wild Pockets”


Jan 29 2010

January 29- 31 IGDA Global Game Jam will be held around the world

Category: UncategorizedAnn Burkett @ 4:32 pm

ggj_logo
More than 125 sites around the globe this year for the IGDA’s Global Game Jam.
There are three sites in and near Silicon Valley; in San Jose, Santa Cruz, and Sunnyvale.

Here are URL’s to the three sites on globalgamejam.org

http://globalgamejam.org/sites/national-university-san-jose

http://globalgamejam.org/sites/university-california-santa-cruz

http://globalgamejam.org/sites/cogswell-polytechnical-college

Late breaking note — Santa Cruz is full, and Cogswell is looking pretty packed  also, contact
Mark Resch
and take advantage of National University San Jose’s  beautiful new labs and have some global fun.


Jan 11 2010

Wednesday Jan 27 Next Chapter Pizza Night meeting

Category: UncategorizedAnn Burkett @ 7:43 pm

Happy 2010. Join us for our next Pizza Night meeting at 7:30 pm at Kapps.  Time to talk games, projects and fun again. Details here


Nov 21 2009

Friday, December 4th at Stanford — Steve Meretzky and Dave Castelnuovo on “New Media and Games”,

Category: UncategorizedAnn Burkett @ 2:49 pm

NewMediaSilicon Valley International Game Developers Association (SVIGDA)  siliconvalleyigda.org
in collaboration with the Business Association of Stanford Entrepeneurial Students (BASES) bases.stanford.edu
present:

Games and (new) New Media,

Speakers:
Steve Meretzky, VP Game Design, Playdom, and
Dave Castelnuovo, cofounder Bolt Interactive.
Continue reading “Friday, December 4th at Stanford — Steve Meretzky and Dave Castelnuovo on “New Media and Games”,”


Oct 20 2009

Wednesday Nov 18 Next Pizza Night and Planning Meeting

Category: UncategorizedAnn Burkett @ 9:47 pm

siliconvalleyigdalogo90Hi All, join us for our next Pizza Night meeting at 7:30 pm at Kapps.  It’s a been a wonderful year for the chapter, let’s plan a new one and also just simply talk games and munch.  Bring your ideas an/or your smiling face and appetite! Details here


Sep 26 2009

Demo Night Wednesday Sept 30

Category: UncategorizedAnn Burkett @ 4:12 pm

GameDemoNightPoster_smallGame Demo Night is a evening where new and upcoming games and game tools are presented, after which the audience has a chance to interact with and give feedback to presenters and check out many of the demos. Of additional fun and benefit will be hearing about the wide range of game approaches and experiences. Developers range through creative college students, the untamed wild of small independents, to well established larger companies. Presentations are concise game and tool overviews.

Event: Silicon Valley International Game Developers Association (SV IGDA) Game Demo Night

When: Wednesday September 30, 2009 6:30pm – 9:30pm.

Where: Cogswell Polytechnical College in the Dragons Den Auditorium

Cost: Free and open to the general public

This upcoming Demo Night we have the great fortune to have cutting edge 3d game engines, beautiful independently crafted games, the latest on the very, very hot topic of game monetization, an interesting new tool for 3d graphic artists and the beloved Game Development Club. The start time was also moved up a bit to 6:30pm to help ensure that we have some casual time to see demos at tables and chat at the end of the evening. More detailed presentation summaries, speaker bios and information are coming however I wanted to get the list out as soon as possible.

Cogswell Game Development Club: One of the most popular presenters from last year, Brody Brooks , is back to chat about the ultra caffeinated “game in a day” experience.

Trinigy: Trinigy CEO Danie Conradie will be coming fresh from Austin GDC to speak. Trinigy has come to talk about the latest developments in their multi-platform 3D game engine, including all new integrations with, and support for, some of the game industry’s leading technologies. Those who are interested can get more hands-on with the technology after the presentations. A big thank you to Trinigy who has helped make this event possible.

Lazy 8 Studios: Founder Rob Jagnow will present the gorgeously crafted independent game Cog and his philosophical insites gained. Two people made this game. Look and weep.

Refreshment Break

PlaySpan: Karl Mehta, Co-Founder & CEO and GM of Social Networking Monetization at Playspan will be providing a demo of DDO Unlimited, game marketplace for digital goods, as well as an overview of the companies new Ultimate Payment Wall for social network games. They will be speaking to how developers can use these platforms to tap into a new distribution mecahanism to monetize games and applications.

Bioroid Studios: Founder Martin Robaszewski will talk about his wild and wooly, (you think I kid, look at the costume on his site) experiences at Comic-Con with his series of XBOX Live Indie games about Cyborg Mice and perhaps give us a peek at the latest Cyborg Mice Game.

Terathon’s C4 Game Engine: Eric Lengyel, Founder and CTO of Terathon Software will cover some of the new developments for their C4 3D game engine. Should be an especially great night for those interested in game engines.

Mixamo – Stefano Corazza, the CTO and mastermind behind Mixamo’s advanced technology will speak about their upcoming products for streamlining the 3d motion animation process. Mixamo is also local and enjoys direct developer feedback on their new products so make sure and chat with them after the presentation.

Who is the Silicon Valley IGDA?  It’s you, that’s why it  works.


Sep 08 2009

Upcoming Social Game Fests

Category: UncategorizedAnn Burkett @ 11:55 am

Interested in creating a social game or app, or promoting your existing game through one?

Join the Social Game Fest group on  facebooksmall

Check out and register for a Social Game Fests in the Bay Area this Fall at http://www.socialgamefest.net/


Sep 08 2009

Flyer for Game Demo Night for Sept 30

Category: UncategorizedAnn Burkett @ 12:12 pm

GameDemoNightPoster_smallThanks to the excellent media artist Rachael Reisdorf and the ongoing efforts of Cogswell Dean Bonnie Phelps, here is a flyer for Game Demo Night. Complete info on Demo Night is here


Sep 08 2009

Pics from our last Pizza Night Meeting

Category: UncategorizedAnn Burkett @ 1:18 am

siliconvalleyigdalogo90Donning our best dour stuffy attitudes we had a rather serious meeting… well ok we ate pizza and had fun and talked about games :D

Thanks to Joseph Gilby with his camera, and Melody Schaeffer for taking one of him in revenge. Click Below to see the Pictures
Continue reading “Pics from our last Pizza Night Meeting”


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